.. _EEex_GetActorIDShare: =================================== EEex_GetActorIDShare =================================== :: EEex_GetActorIDShare(share) Returns the actorID for the given share / creatureData. **Parameters** * **share** - pointer to the share (:ref:`CGameObject`) **Return** Returns a ``DWORD`` value from :ref:`CGameObject`.m_id **Notes** Similar to using this :ref:`CAIObjectType Class` method: ``CGameObject* CAIObjectType::GetShare(CGameAIBase* caller, int checkBackList)`` and reading offset ``0x34`` of the returned :ref:`CGameObject` **Example** :: EEex_GetActorIDShare() **See Also** :ref:`EEex_IterateActorIDs`, :ref:`CGameObject`, :ref:`CAIObjectType Class`, :ref:`CAIObjectType\:\:GetShare`